About This Class. Create a Unity project and set up a scene for our future card game battle. Use wide variety of tools and techniques of Unity UI to create your custom card. Learn useful concepts of working with Unity UI: working with RectTransforms, anchoring, 9-slicing for creating frames.
Table of contents
- unity3d - Awesome Course
- Learn To Code Trading Card Game Battle System With Unity 3D
- [Released] CCG Kit: create your own collectible card game with Unity
- Related Topics
Time Introduction 1. How to Watch This Course.
- GitHub - islam0talha/UnityTradingCardGame: A Unity C# trading card game (similar to Hearthstone)?
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Cards 1. Introduction to Section 2. Simple Decorations.
unity3d - Awesome Course
Creating a Face Side for a Spell Card. Card Rotation. Editing Cards with Scriptable Object Assets. Card Glow and Creature Cards — Part 1.
Learn To Code Trading Card Game Battle System With Unity 3D
Card Glow and Creature Cards — Part 2. Battle Scene Visual Layout 1. Introduction to Section 3. Simple Dragging Script. Advanced Dragging Script. Creating Card Previews — Part 1.
[Released] CCG Kit: create your own collectible card game with Unity
Creating Card Previews — Part 2. Making a Creature Game Object. Making a Mana Pool — Part 1. Making a Mana Pool — Part 2. Making Player Portraits — Part 1. Making Player Portraits — Part 2. Creating a Burning Rope Timer.
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- What you'll learn :!
- Unity Card Game Tutorial.
Creating a 3D Deck with Variable Thickness. Assembling the Battle Scene Layout. Organizing Cards and Creatures. Introduction to Section 4.
Related Topics
Separating Visual Presentation from Logic. Introduction to Command System. Damage Effects — Part 1. Damage Effects — Part 2. Targeting System — Introduction. Targeting System — Troubleshooting and Testing. Message Manager. Basic Game Mechanics 1. Introduction to Section 5. Adding All the Remaining Scripts.
- Learn To Code Trading Card Game Battle System With Unity 3D | FREE.
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There's even a course in game theory, which is analyzing strategies in competitive situations where one participant's outcome is dependent on all the other participants. Real theoretical stuff that appeals to me, personally. Game design? If you have an idea for a particular genre of game, these classes are designed to help you specialize.
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